THE HIVE
Exploring Computational Design and Systematic Architecture
The Hive project showcases the culmination of my experimentation with Grasshopper plugins Culebra and Chromodoris. By leveraging these powerful tools, I was able to create a captivating structure that evolves, and decays based on user-controlled parameters. Embracing the concept of computational design, I relinquished control and allowed the algorithms to guide the creative process. My role was to strategically position the elements generated by the scripts, breathing life into the scene. This collaborative approach between human and machine allowed me to delve into uncharted territory, seamlessly integrating systematic architecture into a world of infinite possibilities.
CULEBRA
Culebra is a live agent based plugin for Grasshopper12. It is a collection of objects and behaviors for creating dynamic multi-agent interactions in 2D/3D1. It includes both flocking and noise behaviors, mesh attraction and repulsion, as well as a self-organization system for curve networks or trail outputs1. The outputs can be optimized for simulation performance and changed to higher resolution presentation settings.
CHROMODORIS
The library’s secondary function is to contain a collection of valuable tools for dealing with large datasets, particularly when it becomes prudent to use welded, joined meshes in place of nurbs. For example, extrusion of an entire cityscape is much better done with Mesh Loft than Extrude
CULEBRA + CHROMODORIS
This design integrates two powerful Grasshopper scripts to efficiently manage large datasets and create dynamic interactions. By using welded meshes instead of NURBS, tasks like modeling complex organic structures are simplified—illustrated in my examples of a growing and decaying plant form. The library also incorporates Culebra, a live agent-based plugin that enables behaviors such as flocking, mesh attraction, and self-organizing curve networks. My work demonstrates how these tools allow structures to evolve, from growth to decay, through dynamic, responsive interactions that adapt to changing conditions.
STRUCTURE
GROWTH
DECAY